
Point it at somebody you don't like, hold fire and lean back. If Reserves has been taken, fires two two-bolt projectiles at a time instead, each dealing 55% of the original projectile's damage, resulting in a net 10% increase in the Basic Weapon's damage output (separate from the +10% increase to Damage multiplier also provided by Reserves). By default, fires a single two-bolt projectile several times a second.
#THE MONOLITH GAME FOR PC UPGRADE#
Plating, Autobomb, Quickening and Focus cannot appear in Upgrade Terminals.
#THE MONOLITH GAME FOR PC MODS#
It is changed by interacting with the Mods terminal (which appears in the Hub after Lethality has been unlocked) just to the right of the passage to the Hub's Elevator Room. LethalityLethality, unlocked after your first level 6 win and purchased from Kleines for 80,000 cumulative Debris, is a setting which allows the player to select one of three initial setups for the next run. Specifically, Keys salvage into 3500, 7500, 12,500, and 19,500 Debris when brought into levels 2, 3, 4, and 5, respectively. Key Salvaging: If the player is carrying a Key when they arrive in a new level, the Key is salvaged for an amount of Debris equal to its price in a Shop in the new level.This will destroy the weapon and yield (500 * Level) Debris without Salvage or (1000 * Debris) with Salvage in both cases, the player ship will fall back to its Basic weapon afterward.

Alternately, the player can scrap their current non-Basic weapon whenever teleportation is allowed (usually whenever there are no enemies present) by pressing the bomb button while viewing the large map.If the Salvage upgrade has been taken, the previous weapon is instead salvaged into +2 HP and (1000 * Level) Debris. Weapon Salvaging: If the player picks up a weapon while still using a non-Basic weapon, the previous weapon is salvaged into +1 HP and (500 * Level) Debris by default.

However, if all 6 of the player's bombs are already Power Bombs, the pickup is instead salvaged into (300 * Level) Debris. +Power Bomb pickups (such as Deep Freeze Bomb and Time Bomb) normally overwrite one Standard Bomb with the appropriate type of Power Bomb if the player is already carrying 6 total Bombs.+2 Bomb pickups are instead salvaged into (300 * Level) Debris. +1 Bomb pickups (the standard kind) are salvaged into (150 * Level) Debris if they are taken while the player is already at 6 Bombs.+20% Ammo pickups are salvaged into (150 * Level) Debris if they are taken while the player is using the Basic Weapon or at 100% ammo on any other weapon.In most cases, it occurs automatically when certain conditions are fulfilled: Salvaging is a process that converts unusable or undesirable pickups and weapons into more useful goods. Just make sure there are no enemies around first." Intricate and energetic chiptune soundtrack to complement the beat of the action.Salvaging " Word of advice: Feel like you're stuck with a weapon? Bomb in the map screen to scrap it.A number of floors with their own layouts, traps and enemies.7 different types of weapons with over 40 unique modifiers and a ludicrous number of combinations.


Smooth, gracious, fast action gameplay, tailored to feel good to play.Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power. Monolith is a top down action shooter with procedurally generated elements. Descending in the darkness of a long-abandoned facility, a lone ship searches for wealth, power and the scattered pieces of the past.
